Last semester for I tried to use Shave and a Haircut to do a groom for this bird I modeled and rigged. In hindsight I don't think I would have approached it this way, I definitely would have painted on his head and arm feathers, rather than grown the hairs on those smooth areas I think, but this was good practice. and I think its an ok render. Nothing amazing, and I find new mistakes everywhere, buy it was a learning experience for sure.
I'm going to upload some stuff about my rig and some test animations sometime, since that stuff turned out way better, so stay posted.
Showing posts with label fur. Show all posts
Showing posts with label fur. Show all posts
Tuesday, January 10, 2012
Friday, April 29, 2011
Bird with his feathers

I''m getting further on that bird I was working on a while back, I'm working on the feathers, they're a bit too muppet-like for my tastes, but they're better than they were before. Maya Fur is what I used.
Right now I'm
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