So I made this blowpop. Its all procedural using slim shaders.
PS its only the purple one thats fake.
Showing posts with label digital. Show all posts
Showing posts with label digital. Show all posts
Tuesday, December 6, 2011
Wednesday, November 2, 2011
A Preview of what I've Been Doing
Remember this Bird that I was working on a few months ago? Well I realized that it was completely awful in every way so I'm in the process of rigging a BRAND NEW bird, that is way cuter, a more operational rig, and will have more impressive feathers, so stay tuned!
Procedural Apple Shader
So here is he apple shader I did in Slim. It is 100% procedural.
and the turn-around I know there is a bit of a seam but I know how to fix that now with the manifolds.
And if you were curious, here is my shader network. I'm pleased with how small it is
At first, I was extremely reluctant to take Shader Programming class but I'm actually really loving it now. Go figure.
Saturday, September 10, 2011
A Hodgepodge of new art.
Here is an apple I painted in photoshop
Belly Dancer for Character Design class
I'm going to Model this bird in Maya in the very near future. I want to learn how to be awesome at rigging wings.
Thursday, August 11, 2011
Hello World
Subscribe to:
Posts (Atom)






